I recently wrote on the different ways reality TV games approach play and game design that differ from conventional attitudes on the topic. Despite how much film is seen by games people as a static medium, the form of reality TV using games to generate narrative, politics, and a wider scale of participation via spectacle […]
Tag Archives: Reality Games
Intro to Reality Games for Game Designers and Critics
Being involved with artistic and critical communities around play, it’s easy to see repeated narratives about games eventually made into a canon. Certain games and play experiences are seen as exemplar and in-turn define how we think of what games are, particularly good ones. As with any sort of curation, canonization is political and reflects […]