Catching up on the lengthy conversation John and I have had! Note this happened before he wrote this post on conferences and marginalized artists, and therefore before my addition onto that. So you will see some of the connective tissue behind these posts and how we contextualize them outside of missives to the community. Feel […]
Tag Archives: Conversations
Conversations with Pippin Barr: Time and Performance
Some of you might be noticing that I have an ever-growing interest in performance art and how that intersects with play, a topic that I hope to be pursuing full-time come 2016. So I was excited when Pippin Barr wanted to trade words with me since his The Artist is Present and collaborations with Marina […]
Conversations with Lana Polansky: Bodies and Living Art
(Please excuse any weird formatting, I’m posting this from an app while I move) I’m finding out that I really enjoy exchanges with my friends and many of the people reading them have come up to me to say they are valuable contributions to conversations around games. So I couldn’t resist roping in Lana Polansky, […]
Letters with John Sharp: Discipline and Pastime
This is a continuation of my letter series with John Sharp! Read the first post here if you missed it! — Mattie: It’s super possible that a lot of the friction that we’re discussing might come from the fact that there’s so many disciplines at work here but we don’t treat games or its […]
Conversations with AM Cosmos: Personal Evolutions of Fandom
I often gripe about how I wish my job was just to sit around and talk to interesting people all day, having earnest, in depth conversations about joint interests. Social media isn’t the best place for this because there’s a risk with publicly revealing yourself, unedited, to a live audience. Last GDC, I sat down […]
Letters with John Sharp: Inter-generational conflict in games
Trying something new! I decided to start up some letter series with other thinkers in games, or just generally interesting people I’m connected with to get different perspectives on topics I like to talk about, or important issues games may be facing. The first person I started chatting with was John Sharp, a professor at […]